Unity Third Person Shooter

If you want to make impressive shooter games then this course is for you. I will be showing you step by step how to make a third person shooter game that I call Vampire’s Lair. This is full on arcade action, inspired by the original DOOM game. This will help you develop the skills necessary to go onto make your own awesome games.

There will be coding and design tasks throughout that will challenge your knowledge of game design and help you to develop professional skills. If you just want to design games for a hobby or if you are looking to embark on a career in the gaming industry this course will help you get there. Plus it’ll be a lot of fun too.

Covered in this Unity course:

  • Using Unity 2019
  • Setting up a third person character
  • Pickups for changing ammo/weapon types
  • Using single shot, rapidfire, flamethrower and grenade launcher weapons
  • Spawning waves of enemies that target your player
  • Using pathfinding AI
  • Killing enemies with bullets, flames, grenades and exploding barrels
  • Impressive shader/particle systems to give your game a professional look
  • Setting up animation events to trigger functions in C#
  • Learn C# coding using real world coding activities
  • Setting up a Boss with a health bar
  • + Much More

(These principles can also be applied to first person shooter games)

Who this course is for:

  • People eager to learn how to make video games
  • People who want to learn C# coding within real world game design
  • Everybody who love games and want to start making their own

What You Will Learn:

Learn how to make third person shooter games

Raycasting and Impact Instantiation for weapons

Change shaders dynamically during gameplay

Create endless waves of vampires that spawn into the game

Control animations through layerweights and layermasks

Implement animation events to trigger custom functions

Easy to learn coding using C#

Build a solid understanding of Unity by creating an actual working video game

Develop transferable skills that can be applied to First Person Shooters and other types of games

Steam Punk Character

I created this interesting looking Victorian style character in Adobe Fuse and then rendered him out in Unity using MK Toon Free, which produces interesting cartoon style effects.

In Photoshop I added a few LUTs and image adjustments to get this.

Now all I have to do is come up for a name for him 🙂