Unity Pro Builder Warehouse

In this course I am going to be showing you how to use Unity Pro builder to create a modular warehouse building.

  • Pro builder is a free 3D design package, much like Blender or Maya that you can use directly inside of Unity.
  • I will be taking you through the process of modelling and texturing individual modular items that can later be pieced together to build larger assets for your games.
  • I will be showing you a professional workflow for setting everything up from a blank scene through to a completed project.
  • Once we have built all of the modular objects I will then show you the process of snapping items together to build a final piece. Because the items are modular it means you can lay them out in any way you want. So you can build lots of different levels just using the same pieces.
  • We will then cover the process of baking light maps and adding post process effects to build a AAA quality scene.
  • By the end of this course you will be really confident using Pro builder and you will have developed the skills to go onto design your own 3D assets for your games directly in Unity.

So, why not enrol today and I look forward to seeing you in my course.

Optimising a mobile game in Unity

Creating games for mobile phones is very different than creating games for computers, they require a lot of optimisation techniques. In this course I am going to be covering those optimisation tips and techniques to optimise a game in Unity that is designed specifically for mobile phones and tablets.

We will be designing a Halloween themed shooting game that has an endless wave of enemies that gets faster with each increasing level. I will be showing you how to setup this project correctly, going through the Unity settings, I will be explaining what they do and how to customise for mobile devices.

Then we will begin creating the game, while using Unity profiler to check performance and look at ways to optimise for smooth gameplay and solid frames per second.

We will be focusing on items such as:

Draw calls

Batching

Coroutines

Pooling enemies

And moreā€¦

You don’t need any previous experience in coding as I will be taking you through the process step by step, showing you good practice for developing for mobiles.

By the end of this course you will have a fully working game that will easily reach 30 frames per second on older mobiles and 60 frames per second on newer devices, and that’s for both Android and IOS mobiles and tablets.

So why not enrol today and I look forward to seeing you in my course.

Make a driving game in Unity

Make a driving game in Unity

Make a complete driving game using Unity.

In this course I will show you how to create your own race tracks in Blender. We will then import into Unity and set up different types of race cars including Formula 1 style and racing cars.

Each car will have its own driving style and you can customise each car in the inspector.

This course will also cover:

  • Different handling on grass, gravel and road surfaces
  • Setting up AI cars which will compete against you in race mode.
  • Checkpoints and lap counting
  • Keeping track of car positions and displaying finish place at the end of the race
  • Mini map and mini map markers for all cars
  • Main menu, race track select menu and a car showroom, so you can buy extra cars.
  • Choosing different colours for the cars you buy
  • Leaderboard and race stats
  • Save system to save your credits and high scores
  • Race customisation system from the track options menu
  • Keyboard and gamepad control systems
  • Terrain sculpting and texturing to add extra details

By the end of this course you will have a complete game that you can continue to develop and add to. You will have also developed the skills to go onto develop your own games.

(Please note this is for computer only, it is not designed for mobile gaming)

I look forward to seeing you in my course.

Available for just $12.99 until the end of July

History of Gran Turismo

At the moment I am creating a driving based game tutorial in Unity.

I thought it would be good to share the history and evolution of one of the most sophisticated driving simulator games – Gran Turismo

Starting out on Playstation 1, this game is constantly pushing the boundaries of what you can achieve in driving sims on console and PC.

My driving course will be ready within the next month, so stay tuned for that.

Unreal Engine 5 is now available!

This Early Access build of Unreal Engine 5 is not production-ready, but this is where, for the first time, you can get your hands on Unreal 5 to try out the new features such as Nanite and Lumen

You will need a powerful PC to run it, as these systems are designed for next gen systems such as PS5.

There is also a demo project to download which showcases the new features. But be aware it is almost 100GB in size!

Check out reviews by other Youtubers:

Have fun trying out the much anticipated update to Unreal

https://www.unrealengine.com/en-US/blog/unreal-engine-5-is-now-available-in-early-access

Make a Fighting Game in Unity

My new course is now available and on special offer over the Christmas period:

In this course I am going to be showing you how to create your own fighting game inside of the Unity game engine.

  • We’re going to be bringing in a series of free characters as well as a wide range of free animations so that each character can have their own unique style.
  • We’re going to create a character select screen and we’re also going to setup AI characters, these are computer controlled characters that will fight against you and it will seem as though the AI character is just as effective and just as realistic as a real player. The characters you choose will dynamically load into the level you choose and there are a wide variety of levels to choose from.
  • We will also be setting up a 2 player mode and mapping the controls for 2 game pad controllers so you can have two people playing at the same time. You can control characters either by game pad or by keyboard.
  • We will setup options so that you can set a difficulty level for the AI characters. You will also be able to adjust the volume for music and sound effects independently.
  • We’re going to be setting up animator controllers for each character and controlling the animations through various parameters that will be called in C# scripts. We’re going to create a wide range of C# scripts using easy to understand and easy to implement code.

So by the end of this course you will have a fully completed fighting game which will look great in your portfolios. You can also include your completed game for free on websites or sell it commercially online through Steam or other such websites. You will also have gained the experience and knowledge of how to make this type of game inside of the Unity game engine.

Why not enroll today and I look forward to seeing you in my course.

Free Zombie Characters!

I have created four zombie characters for video games which you can download for free from Google Drive:

Download

You can use these characters for free in any of your personal or commercial games. You can sell your own games containing these characters, but you cannot sell these characters on their own.

They have a range of animations that are setup and ready to go.

You can also use these characters in my Udemy course:

Make a Horror Survival Game in Unity

If you need any help setting things up just drop me a question in the Q & A Section on Udemy and I will help you get things working.

Hope you enjoy the characters.

FIGHT ON: The Killer Instinct Story

Killer Instinct was a unique fighting game in the style of streetfighter, Tekken, Mortal Kombat and other great fighting games. It dominated the arcade era and now in this great full length documentary made by Hold back to block youtube channel you can discover the history and making of this awesome video game.

Check out more fight game related videos on the Hold back to block Youtube channel: